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Helix Edit

Contingency Plan Level 1 Me 'N My Magnets
Shooting Toby's Arc Mine with a Railgun blast will detonate the mine, dealing extra damage to nearby targets. +200 Damage Railgun projectiles deal bonus damage when passing through a Force Field. +25% Damage
Starting Line Level 2 Best Offense
Allies who pass through Toby’s Force Field are hastened for a brief time. +30% Movement Speed Allies standing behind Toby’s Force Field are granted bonus health regeneration and attack speeds. +14 Health Per Second, +15% Attack Speed
Targeting Overlay Level 3 Still Alive! Sorry!
While zooming Toby’s Railgun, all enemies (including cloaked enemies) are highlighted in the scope. Increase Toby’s maximum shield strength. +240 Maximum Shield Strength
Sorry I Broke Your Legs Level 4 Sorry I Broke Your Wrists
Enemies damaged by Arc Mines are slowed. +3 Seconds Slow Duration Enemies damaged by Arc Mines are stunned. +2 Second Stun
Boosted Boosters Level 5 Panic Mode
Toby’s Boosters gain one additional charge. +1 Charge Toby gains increased damage resistance while his Boosters are out of charges. +30% Damage Mitigation
Beam Splitter Level 6 Plasma Mine
Toby’s Railgun projectiles split into three blasts when fired through a Force Field. Arc Mines deal increased damage to enemy shields. +150% Shield Damage
Riding The Rail Level 7 Heartpiercer
Decreases the time required to fully charge Toby’s Railgun. -20% Charging Time Fully charged Railgun shots penetrate walls, objects in the world, and enemies.
Room For Improvement Level 8 Room For Mistakes
Enlarges Force Field’s effective range. +50% Force Field Radius Increases Force Field total health. +100% Force Field Health
What's Mine Is Yours Level 9 Primed Catalyzers
Increases the range that Arc Mines can deal damage. +50% Area of Effect Radius Increases Arc Mine base damage. +15% Damage
Triple Charge Level 10 Coldclock
Rather than a single focused beam, Core Discharge charges up three blasts firing one after the other, dealing 150 damage per blast. Enemies damaged by Core Discharge blasts are slowed. +3 Second Slow Duration

Advanced HelixEdit

  • Additional Helix options that can be unlocked by leveling the respective character rank.
  • A third option added to a pre-defined Helix choice.
  • Maximum of 1 additional helix choice for each character Helix level
  • They first show up ingame after they are unlocked for the individual character.
  • 5 additional helix choices per character
  • Ingame selection via:
    • F (PC)
    • Y (Xbox Controller)
    • Triangle (PS4)
Character Rank 3? Level 4 Arc Vortex
Requires character rank 3 to unlock = 105 total XP Arc Mines now suck enemies toward them.
Character Rank 5? Level 5 Upward Boost
Requires character rank 5 to unlock = 250 total XP Toby's Boosters can now propel him upward.
Character Rank 7? Level 6 Overcompensating
Requires character rank 7 to unlock = 470? total XP Increases the size of Toby's Railgun shot when fired through his Force Field. +25% Projectile Size
Character Rank 9? Level 7 Self Destruct Sequence
Requires character rank 9 to unlock = 775 total XP

On death, Toby's mech explodes, dealing damage to nearby enemies. +500 Damage

Character Rank 12 Level 9 Mines, Mines, Mines!
Requires character rank 12 to unlock = 1455 total XP Reduces the cooldown of Arc Mine. -20% Cooldown Time

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