Reyna is a born leader, a nomad and a certified badass. She uses her modified command gauntlet to direct even the most rag tag force into a nearly unstoppable team, shielding them from harm and focusing fire on troublesome enemies.
While the rest of the Battleborn are refugees from snuffed-out galaxies, Reyna Valeria (known among the rogues as "the Valkyrie") is native-born to the Solus system. She has tirelessly fought for the survival and freedom of her people. Beyond that, Reyna is also a mentor to the rogues – especially Orendi. Reyna feels personally responsible for Orendi after saving her from the LLC.
Reyna is the closest thing to a commander that The Rogues has to offer, rallying the eccentric troops through sheer charisma. She comes armed with a pistol as well as the Command Glove, which lets her shoot a slow-moving projectile that can knock out enemy shields.
How to unlock:
- Rank Unlock: Command Rank 8
- Challenge Unlock: Get 50 assists in Versus matches.
Known as "the Valkyrie", Reyna Valeria is one of the few Battleborn native to the Solus system, and the ad-hoc leader of the Rogues. Reyna uses her command glove to shield her allies from danger and mark targets for swift retribution.
- Role: Supporter
- Reina's Shield Booster was formerly called Overwatch.
- Photonic Ward used to be the Nick Of Time ability, allowing Reina to warp to allies.
- She saved Orendi from the LLC once.
- The voice actor of Reyna, Kenneisha Thompson, previously voiced Aurelia Hammerlock from Borderlands: The Pre-Sequel game.
ReferencesEditOfficial Website - Reyna
When Reyna places a Shield Booster overshield on an ally, she receives one as well.
Applies an overshield to target ally that blocks up to 225 damage over the next 8 seconds. While applied, Plasma Pulse can charge the target's shield.
Reyna's primary attack utilizes her lethal Laser Pistol to deal damage to her enemies.
Fires a homing blast that deals 54 damage (+50% bonus to shields) and reveals the target's position. The target takes 116% incoming damage for 6 seconds.
Reyna's secondary attack launches shield-melting Plasma Pulses from her command gauntlet, dealing 50% bonus damage to shields.
Deploys a large energy dome that immediately pushes enemies out of the area and continues to block enemy fire from entering or exiting for 6 seconds.
|War Cry||Rewarded at Character Rank 15|
|The Countdown||Complete the Lore Challenge "A Marked Improvement to Battle"|
|Gotta Get Down||Randomly rewarded when opening Rogue Loot Packs|
|Freebooter||Rewarded at Character Rank 4|
|Privateer||Rewarded at Character Rank 8|
|Cannoneer||Rewarded at Character Rank 11|
|Brethren of the Coast||Rewarded at Character Rank 14|
|Corsair||Complete Challenge "Master of Reyna"|
|Provost||Randomly rewarded when opening Rogue Loot Packs|
|Coxswain||Randomly rewarded when opening Rogue Loot Packs|
|Swashbuckler||Marketplace purchase for 420 Platinum|
For the Character Lore, see Character Lore.
|Now I Got Their Back||Use Plasma Pulse to drain 150 enemies’ shields.|
|Make It Reyna||Absorb 25,00 damage with Photonic Ward.|
|The Signal||Grant an Overshield to 100 allies.|
|The Best Defense||Kill 100 enemies with Laser Pistol.|
|A Marked Improvement To Battle||Enemies marked by Priority Target take a total of 30,000 damage.|
|Electrostatic Induction||Level 1||Waste Reduction|
|While under the effects of Shield Booster, allies receive a constant, passive shield recharge bonus. +15 Shield Recharge Per Second||Increases the speed and range of Priority Target's homing blast. If Priority Target fails to mark a target, half the cooldown is refunded. +67% Speed and Range|
|Priority Plasma||Level 2||Lockdown|
|Plasma Pulse shots home in on enemies marked with Priority Target.||Reyna's Laser Pistol and Plasma Pulse briefly slow enemies marked with Priority Target. +3 Seconds Slow Duration|
|Plasma Burst||Level 3||Optical Amplifier|
|Plasma Pulse fire explodes on impact, dealing damage to nearby enemies.||Increases Laser Pistol damage. +18% Laser Pistol Damage|
|Vital Protocol||Level 4||Vengeance Protocol|
|When a Shield Booster overshield is applied, it instantly restores a portion of the wearer's health. +350 Health||When a Shield Booster overshield is applied, it explodes, damaging nearby enemies. +280 Damage|
|Improvised Tactics||Level 5||Thermal Equilbrium|
|While Failsafe is active, all of Reyna’s active cooldowns are reduced. -15% Cooldown Time for All Skills||Prevents Reyna’s Plasma Pulse from overheating while Failsafe is active.|
|Vigilance||Level 6||First Strike|
|Increases the amount of damage absorbed by a Shield Booster overshield before it breaks. +113 Overshield||Increases initial impact damage of Priority Target. +107 Damage|
|Shield Sapper||Level 7||Pulse Pounder|
|When Plasma Pulse damages an enemy’s shield, a portion of that damage is restored to Reyna’s shield. Does not function while Reyna’s shield is down. +20% Shield Stea||Increases Plasma Pulse base damage. +18% Damage|
|Most Wanted||Level 8||Dogpiler|
|Increases the duration of Priority Target’s debuff effects. +4 Seconds Duration||Increases extra damage suffered by enemies marked by Priority Target. +16% Extra Damage|
|Long Watch||Level 9||Kinetic Deflection|
|Increases Shield Booster overshield duration. +6 Seconds Duration||A portion of the damage absorbed by a Shield Booster overshield is reflected back at the attacker. +15% Damage Reflection|
|Blunderdome||Level 10||Mobility Module|
|Disables the shields of all enemies within Photonic Ward’s area of effect||Increases the duration of Photonic Ward and causes the shield to follow Reyna as she moves. +4 Seconds Duration|
- Additional Helix options that can be unlocked by leveling the respective character rank.
- A third option added to a pre-defined Helix choice.
- Maximum of 1 additional helix choice for each character Helix level
- They first show up ingame after they are unlocked for the individual character.
- 5 additional helix choices per character
- Ingame selection via:
- F (PC)
- Y (Xbox Controller)
- Triangle (PS4)
|Character Rank 5?||Level 3||Slazer Thermokinetics|
|Requires character rank 5 to unlock = 250 total XP||Increases the damage dealt by Laser Pistol based on the heat level of Plasma Pulse. Up to +50% Laser Pistol Damage|
|Character Rank 7?||Level 4||The Best Defense|
|Requires character rank 7 to unlock = 470? total XP||Each Shield Booster overshield increases all damage dealt by the wearer until it expires or breaks. +16% Damage Amplification|
|Character Rank 3||Level 6||Therapeutic Booster|
|Requires character rank 3 to unlock = 105 total XP||Shield Booster removes all debuffs from the wearer when applied.|
|Character Rank 9||Level 8||Calling the Shots|
|Requires character rank 9 to unlock = 775 total XP||
If an enemy marked by Priority Target is killed, the skill's cooldown is immediately reset.
|Character Rank 12||Level X||Huddle Up|
|Requires character rank 12 to unlock = 1455 total XP||Activating Photonic Ward grants a Shield Booster overshield top all nearby allies. +225 Overshield for 8 seconds|
Reyna is primarily set-up as a supporting unit. As such this guide will help show you how to make the most out of Reyna to best support your team while still maximizing Reyna's firepower.
This strategy guide was created to help players determine the best Gear and Helix choices for this Hero based on Game Mode type and Role. All information should be viewed as tips on how to use the Hero; different situations and play-style may require/prefer different builds that are not specifically covered.
- Use via right trigger
- Use via left trigger
- Primary reason to play Reyna.
- Try to use as often as possible, especially if near allies.
- Best to maximize Shield Booster upgrades to provide defense/support over offense boosts
- Lead all attacks with this ability.
- Can be used as a vanguard defense as it can push back enemies and allies bullets go out while enemy bullets to do not come in
- Important to note that all upgrades/boosts provided to/by Shield Booster are also given to Reyna.
- This includes Health/Shield heals, Shield Regen boosts, and damage.
Whenever an ally is nearby always apply your Shield Booster to them. Do this before entering into a firefight, if you are weakened while in a fight, if someone is running away from or to a fight, or just anytime you see an ally really.This ability is your main focus; it is the reason to play Reyna and it is the main source of your support, so try to focus on using it as much as possible in-game. When using it, your order of priority should be: the player engaged in combat > the player with the lowest health > anyone else
When not supporting, Reyna's main source of fighting ability comes from Priority Target. When entering a fight, always lead with Priority Target whenever available. Once marked follow up with Plasma Pulse (left trigger) until it overheats and/or the enemy's shield has been disabled, then switch to Laser Pistol (right trigger). Switch between these two attacks throughout a fight for best results. After a few fights/games find a rhythm that works best for you and go with that.
Gear with reduced cooldown times is a must have as it will help you keep targets marked and teammates/yourself shielded.
Skill Cooldown >> Attack boost; Health/Shield boost; Faster Reload > Other Gear
PVP/PVE use the same builds for Reyna. Edit
Reyna ought to be built as a shield boosting supporter, first and foremost. This means almost always choosing an upgrade to Shield Booster over anything else. At higher levels, when the game has progressed and your ability to support is near max, is when the player should begin to focus a little more on attack. Edit
Level 1: Electrostatic Induction (Left). No contest, this is what you need. Reyna is for support, always go with Electrostatic Induction.
Level 2: Priority Targeting (Left). While Lockdown is tempting when providing support but don't be fooled, Priority Targeting is significantly more useful in any situation and long-game. In battle the slow moving Plasma Pulse can be difficult to hit targets consistently. This is even more true with targets that are running away or very mobile; Priority Targeting takes away this trouble, allowing you to land more hits to take out enemies and drop shields faster and more easily.
Level 3: Player's Choice (Play-style dependent). Both Plasma Burst and Optical Amplifier are equally good choices but depend on a person's preferred play-style. If you plan to fight more players or focus on signal targets choose Optical Amplifier for the pistol. If you want to damage groups of minions for area control go with Plasma Burst. Keep in mind that Plasma Burst can get a damage boost later on at Level 7 with Pulse Pounder.
Level 4: Vital Protocol (Left). You have no choice in this matter, pick Vital Protocol. Reyna is a supporter and being able to heal and shield is a life saver. Also, thanks to Failsafe, the healing effect is applied to Reyna as well.
Level 5: Improvised Tactics (Left). Depending on your ability to keep up the Shield Booster's Overshield Thermal Equilibrium may be more useful, but for most players the cooldown provided by Improvised Tactics will be more beneficial for more situations.
Level 6: Player's Choice (Play-style dependent). Both Vigilance and First Strike are good choices. The choice largely depends on how the game is going and how well the player is supporting. If you need more firepower and are already providing enough support go with First Strike. If you want to provide more support go with Vigilance. Again, this is a largely situational and personal decision which ability is more necessary.
Level 7: Pulse Pounder (Right). At this point you will be using the Plasma Pulse a lot to provide most of Reyna's firepower. The boost from Shield Sapper is relatively negligible in almost all combat situations as you will lose your shield faster than most of the "sapping" can boost you. Go for the quick kill and get out, if you really need a shield find an ally and use Shield Booster.
Level 8: Most Wanted (Left). Having the Priority target last longer will be much better in any situation, especially with Priority Plasma and Pulse Pounder. Most Wanted + Priority Plasma + Pulse Pounder alone will make Reyna a fully capable combatant for any situation.
Level 9: Player's Choice (Situationaly dependent). If the Shield Booster Overshield typically only disappears due to the 8 second timer then go with Long Watch. However, if the Overshield is typically taken out due to overwhelming firepower, go with Kinetic Deflection.Level 10: Player's Choice (Play-style dependent). If you prefer to activate your Photonic Ward in the middle of a firefight. at key enemy choke points, or act as a vanguard go with Blunderdome to make enemies more vulnerable for easier kills. If you prefer to provide support from the back, or protect your team as they push forward go with Mobility Module for a longer Ward and so it protects your team as you push forward.