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For the Character Lore, see Character Lore.

Lore ChallengesEdit

Shifty Witching Deal 12,000 damage with Paradigm Shift in a single match.
Very Morphic Pillars Damage 3 enemies simultaneously with Shadowfire Pillar, 40 times.
The Essence of Chaos Use Nullify to Knock an enemy back into your Shadowfire Pillar, 20 times.
The Eyes Have You Deal 100,000 damage with Orendi's secondary ranged attack.
That's a Very Nice Hat Trick Use Shadowfire Pillar 50 times in a single match, 5 times.

Hints:

  • All these challenges also work on non-player characters, so all can be done in PvE
  • For That's a Very Nice Hat Trick: Using the Encore augment makes completing this challenge easier

RewardEdit

Orendi Gear

Additional infoEdit

  • Variable Morpher works multiplicatively to the total damage
  • The buff lingers for 1 second after getting the first damage associated to a Shadowfire Pillar off on an enemy. This means:
    • When using Variable Morpher while selecting Encore, triggering the effect requires you to miss a full set of Shadowfire Pillar plus Encore Pillar. After that, either the next Shadowfire Pillar or Encore Pillar will be augmented by 25% to their total damage. After hitting a Pillar of the previous cast, missing the normal Shadowfire Pillar will NOT suffice to boost the following Encore Pillar of the same cast. If both pillars errupt within 1 second, both will be increased. Vanilla damage increase without other influences:
      • +112,5 (+3/level) if both pillars hit within the 1 second grace period
      • +75 (+2/level) if only the normal pillar hits, or the Encore pillar doesn't errupt within the 1 second grace period
      • +37,5 (+1/level) if only the Encore pillar hits
    • When using Variable Morpher while selecting Instant Gratification, the total damage is amplified by 25%. This means, that the gear also only shows half the effectiveness compared to a use with a standard Pillar. Vanilla damage increase without other influences:
      • +37,5 (+1/level)
    • When using Variable Morpher while selecting Preamble of Pain, the damage increase from Variable Morpher greatly depends on when the first damage is applied. If an enemy gets hit after 0 or 0,5 seconds, only two tics of the DoT will be enhanced, but the third tic and the Pillar not. The two tics are amplified multiplicatively by 25% to their total damage. This effectively means, that the DoT is boosted by 16,67% (=1/6). However, if an enemy enters the field after 1 second, he will avoid the first two tics, but the third tic and the pillar will be enhanced by 25%. Vanilla damage increase (compared to hitting the full pillar + DoT) without other influences:
      • +30 when enemy enters at 0 seconds
      • -30 when enemy enters at 0,5 seconds (+30 boost;-60 from avoiding one tic)
      • -30 (-2/level) [= -(22-10) from level 4 to 10] when enemy enters at 1 second (+90(+2/level)boost/-120 from avoiding two tics)
      • -105 (-2/level) [= -(97-85) from level 4 to 10] when enemy enters at 1,5 seconds (+75(+2/level)boost/-180 from avoiding three tics)
  • Shadowfire Pillars summoned by Pillarstorm also benefit from Variable Morpher

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