In Meltdown, teams of heroes guide minion armies towards minion grinders originally located toward the map's center. Teams score appeasement points for every minion that successfully sacrifices itself in the incinerator. Two groups of five minions spawn at the base of each team with the larger one being worth more points (10) than the smaller ones (5). Players can also build MX Elite Bots at locations near the base. The main goal is to safely guide as many of your teams minions as you can and destroy as many of the enemy's minions as possible, preventing them from scoring. Minions will focus mostly on opposing minions if they cross eachother's path but may also attack opposing players if provoked. Once a team has earned 250 points, their incinerator is moved to a different location closer to the enemy base, making the fight a little more difficult and even more dangerous than before. There are two maps for this mode. They are Paradise and Coldsnap.
A few key tips to owning a Meltdown map, according to the Gearbox team:
- Owning the supply buildable underneath the bridge in the center of the map is key to controlling the match
- Maintain the logistics buildables at the choke points on your team’s end of each lane. They can make the difference between an organized retreat and a team wipe.
- The large shard clusters spawn every 2 minutes. Make sure you own those areas so you can control the map via buildables
- Just because the enemy team beat you to the half way mark doesn’t mean the match is a lost cause. Their chomper locations will move further back, making it much harder for them to score and easier for your team to catch up.
- Minion wave’s spawn once per minute. Keep track of the match timer and it will give you an edge on hitting the other team’s minions before they can respond.