- Fixed an issue that allowed Kleese's Energy Rifts to replenish Sentry shields in Incursion.
- Changed Kleese's HUD to use a jump meter instead of an ammo counter.
- Fixed an issue that allowed Kleese's Shock Taser to target stealthed enemies.
- Fixed an issue with Kleese's Energy Rift damage when both level 4 Left Helix Augment, Rift Network and level 6 Left Helix Augment, Bulk Savings are active.
- Fixed an issue that increased the cast range of Kleese's Energy Rifts and Black Hole.
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