Every time Kelvin completes any skill, he temporarily gains 98 shield strength.
Kelvin becomes a cloud of frigid air for a 3 seconds, greatly increasing movement speed. Touching enemies deals 67 damage and stuns them for 1 seconds.
Kelvin’s primary attack deals damage with a series of melee strikes, while his secondary attack pounds the ground, dealing area of effect damage.
Bite an enemy, dealing 67 damage plus 15,0% of their max health up to 500. If the target is killed, Kelvin gains permanent health. Instantly kills minor enemies.
Kelvin’s dense crystalline ice shape is exceptionally durable, allowing him to soak up damage for his team.
After a 1 second delay, Kelvin creates an impassible Ice Wall that will stun nearby enemies on spawn and block movement.