Kelvin appears to be a hulking ice golem, but is in fact an entire microorganism civilization that, when bonded together, form a single sentient being that smashes, chomps and freezes its enemies for the survival of the species.
"Miko has to keep reminding me that Kelvin isn’t just some big, lumbering Ice Golem – but, I mean, c’mon, this thing is huge! But it’s also really small. I still have trouble wrapping my brain around the fact that Kelvin is actually an entire, sentient microorganism civilization taking shape as this huge, hulking Golem. Mental note: Kelvin thrives in the extreme cold of space. Bring a jacket." - Trevor Ghalt , Commander of the Battleborn.
How to unlock:
- Rank Unlock: Command Rank 18
- Challenge Unlock: Win 5 matches as an Eldrid character
There are many strange beings in Solus, but the ice golem Kelvin is definitely one of the strangest -- a single consciousness emerging from a colony of extremophilic microorganisms. Rescued by Miko , Kelvin now fights for the Eldrid to preserve what's left of the cosmos.
- Role: Defender
ResourcesEditNew Hero Reveal - Official Website
Every time Kelvin completes any skill, he temporarily gains 98 shield strength.
Kelvin becomes a cloud of frigid air for a 3 seconds, greatly increasing movement speed. Touching enemies deals 67 damage and stuns them for 1 seconds.
Kelvin’s primary attack deals damage with a series of melee strikes, while his secondary attack pounds the ground, dealing area of effect damage.
Bite an enemy, dealing 67 damage plus 15,0% of their max health up to 500. If the target is killed, Kelvin gains permanent health. Instantly kills minor enemies.
Kelvin’s dense crystalline ice shape is exceptionally durable, allowing him to soak up damage for his team.
After a 1 second delay, Kelvin creates an impassible Ice Wall that will stun nearby enemies on spawn and block movement.
For the Character Lore, see Character Lore.
|That's An Ice Shield||Absorb 50,000 shield damage.|
|Bite-Size Wonders||Deal 80,000 damage with Chomp.|
|Miko Are All My Friends||Complete 3 matches while on the same team as Miko.|
|The Best Defense is De Fence||Stun 50 enemies with Ice Wall.|
|Micro Macro Mist Me||Stun 3 enemy Battleborn with Sublimate simultaneously, 10 times.|
|Level||FROST GIGAS||Mutators||ICY SENTINEL|
|Level 1||The Big Chill||Density||Coldclock|
|Increases Kelvin’s health regeneration. +7 Health Regeneration per Second||Increases Kelvin's maximum health. +360 Max Health.||Every fourth melee hit applies a brief slow to nearby enemies. +1 Second Slow Duration|
|Level 2||Quick Bite||Diffusion||Strong Wind|
|Damaging an enemy with Chomp increases Kelvin’s movement speed for a short time. +30% Movement Speed for 2 Seconds||Chomp deals bonus damage equal to 3% of Kelvin's current health.||Increases the bonus shield strength imparted by Permafrost when Kelvin activates Sublimate. +50% Permafrost Shield Strength|
|Level 3||Swelling Wind||Icemaker|
|The longer Kelvin remains in his Sublimate form, the more his movement speed increases. Up to +60% Movement Speed||Replaces Sublimate’s stun effect with an icy trail that slows enemies. +3 Seconds Slow Duration|
|Level 4||Mastication Restoration||Shield Snacker||Slow Food|
|A portion of Chomp damage is returned to Kelvin as health. +23% Life Steal.||30% of the damage dealt by Chomp is returned to Kelvin as shield strength.||Chomp deals increased damage against slowed enemies. +25% Damage|
|Level 5||Ice VI||Blue Ice|
|Increases the bonus shields imparted by Permafrost. +20% Shield Strength Gained||Kelvin takes reduced damage when Permafrost is active. +30% Damage Reduction|
|While Sublimated, damaging major enemies increases the skill’s duration. Up to +3 Seconds Duration||Killing an enemy with Chomp drastically decreases Sublimate’s cooldown time. -5 Seconds Cooldown Time|
|Level 7||Groupthink||Iceheart||Icy Forge|
|Kelvin’s health regeneration rate increases when he’s near allied Battleborn. +7 Health Regeneration per Second||Killing or assisting against an enemy Battleborn increases Kelvin's health regeneration rate. +150 Health Regeneration over 3 seconds.||Increases the push back effect of pounding the ground.|
|Level 8||Hibernation||Windy Season|
|Kelvin regenerates health faster while Sublimated. +21 Health Regeneration per Second||Decreases Sublimate’s cooldown, allowing more frequent use. -20% Cooldown Time|
|Reduces the cooldown of Chomp, allowing more frequent use. -20% Cooldown Time||Increases Chomp’s maximum health bonus damage. +15% Damage|
|Level 10||Walled In||Great Wall||Absolute Zero|
|Reduces Ice Wall’s cooldown, allowing more frequent use. -20% Cooldown Time||Increases Ice Wall total length.||Enemies in close range of an Ice Wall are slowed. +3 Seconds Slow Duration|
- Additional Helix options that can be unlocked by leveling the respective character rank.
- A third option added to a pre-defined Helix choice.
- Maximum of 1 additional helix choice for each character Helix level
- They first show up ingame after they are unlocked for the individual character.
- 5 additional helix choices per character
- Ingame selection via:
- F (PC)
- Y (Xbox Controller)
- Triangle (PS4)
|Character Rank 3||Level 1||Density|
|Requires character rank 3 to unlock = 105 total XP.||Increases Kelvin's maximum health. +360 Max Health.|
|Character Rank 5||Level 2||Diffusion|
|Requires character rank 5 to unlock = 250 total XP.||Chomp deals bonus damage equal to 3% of Kelvin's current health.|
|Character Rank 7||Level 4||Shield Snacker|
|Requires character rank 7 to unlock = 470 total XP.||30% of the damage dealt by Chomp is returned to Kelvin as shield strength.|
|Character Rank 9||Level 7||Iceheart|
|Requires character rank 9 to unlock = 775 total XP.||Killing or assisting against an enemy Battleborn increases Kelvin's health regeneration rate. +150 Health Regeneration over 3 seconds.|
|Character Rank 12||Level 10||Great Wall|
|Requires character rank 12 to unlock = 1455 total XP.||Increases Ice Wall total length.|
This strategy guide was created to help players determine the best Gear and Helix choices for this Hero based on Game Mode type and Role. Contributors are encouraged to share their knowledge so that others may benefit from it.
-Killing any enemy with Chomp adds ~80 Max HP to Kelvin; as this seems to have no cap, Chomp as many minions as you can.
-Re-activating Sublimate ends the effect immediately; as the stun is much shorter than the total duration canceling the skill early can allow you to take full advantage of the stun duration.