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Battleplan

This page is a copy of recent updates published on the official Battleborn News Page. For the full list of changes and news in each Battleplan, expand the desired Battleplan and click on the link given in there.

Battleplan 23 - October 10, 2016

Full Battleplan 23 here

  • Fixed an issue that caused M1.Gun Bot and M1.Blade Bot minions to award decreased XP in Meltdown maps
  • Fixed an issue that caused M3.Shepherd minions to award decreased XP in Meltdown and Incursion maps
Battleplan 22 - October 6, 2016

Full Battleplan 22 here

Battleplan 21 - September 29, 2016

Full Battleplan 21 here

  • Fix related to server disconnections that some players have reported while using Ernest
Battleplan 20 - September 22, 2016

Battleplan 20 here

  • Uncommon variants of "White Lightning" now grant CC Reduction as their conditional secondary stat instead of Sprint Speed
Battleplan 19 - September 15, 2016

Full Battleplan 19 here

  • No Hotfixes this week
Battleplan 18 - September 8, 2016

Full Battleplan 18 here

  • Ernest's OMLT Blast Suit legendary gear no longer grants lifesteal to skills other than Explosive Charge.
Battleplan 17 - September 1, 2016

Full Battleplan 17 here

  • Fixed an issue that caused some attacks to be slower when buffed by Ernest's Power Egg
Battleplan 16 - August 25, 2016

Full Battleplan 16 here

  • Increased the initial reload speed of Benedict's UPR-SM23 Rocket Launcher.
  • Fixed an issue that caused Benedict's Left Helix Augment "Ready Rockets" to reduce reload speed by 45% rather than 30%.
Battleplan 15 - August 18, 2016

Full Battleplan 15 here

  • Reduced the damage of Benedict's UPR-SM23 Rocket Launcher by 10% (from 211 to 190 at level 1)
  • Fixed an issue that allowed Reyna's "Captain's Snazzy Timepiece" Legendary gear to heal allies for double the intended amount after selecting her Left Helix Augment, Plasma Burst
Battleplan 14 - August 11, 2016

Full Battleplan 14 here

  • Slow debuffs no longer decrease attack speed
  • Fixed an issue that sometimes prevented Rath's "Keeper of the Blades", Montana's "It's My Only Name, Chief", and Attikus' "Anarchy Rules" Achievements/Trophies from being awarded
  • Increased the rate at which Character XP is awarded
  • Toby's Force Field is no longer immune to the M7.Sentry's Tower Blast attack
Battleplan 13 - August 4, 2016

Full Battleplan 13 here

  • Reduced Mellka's base health by 18% (from 1130 to 982 at level 1)
  • Reduced Mellka's base health by 18% (from 1130 to 982 at level 1)
  • Reduced Mellka's Custom Machine Pistol accuracy
  • Reduced the volume of music when in the Command Menu
  • Fixed an issue that prevented players from incrementing Montana's "Fireside Sing-Along" lore challenge
  • Minor tweaks to matchmaking
  • Disabled the "Burning Sunset" legendary gear due to it offering unintended invincibility in certain situations
Battleplan 12 - July 28, 2016

Full Battleplan 12 here

  • Reduced Marquis's Bindlebane sniper base damage by 15%
  • Reduced Marquis's base health by 12%
  • Increased Reyna's Laser Pistol base damage by 20%.
  • Increased Galilea's primary attack base damage by 14%.
  • Increased El Dragon's base health by 16%.
  • Increased the base damage of Ambra's Solar Wind by 43%.
  • Increased Boldur's Health Regeneration per second from 3 to 7.
  • Fixed an issue with the effects of Montana's Firestorm tracers.
  • Fixed an issue that caused shadow effects to persist under El Dragón.
  • Made adjustments to PvE levels so that combat music will play more frequently.
  • Removed an extraneous critical hit effect from minions.
  • Adjusted the description of the Legendary effect of "Go Go Juice" to more accurately reflect the functionality.
  • Increased the Legendary effect cooldown time of "Boots of the Brute."
Battleplan 11 - July 21, 2016

Full Battleplan 11 here

  • Increased the shards generated per damage taken of the Plasmite Transducer Legendary gear from 3% to 5%
Battleborn July Update - July 19, 2016

Full July Update here

New Content

  • 5 new taunt customizations
  • 3 new Versus maps (Monuments, Outskirts, and Snowblind)

Characters

  • The Wound debuff has been modified
  • Wound now reduces healing, health regeneration and lifesteal received by 60%
  • Wounded targets now have a unique third person visual effect to indicate that they will receive reduced healing
  • All characters now have diminishing returns on the push of their quick melee attacks
  • Consecutive quick melee attacks push enemies shorter distances. This effect resets after a short amount of time
  • All Bots now sprint more frequently


Alani

  • Skills, Augments, and Balance changes:
    • Increased Alani’s base damage by 20% (52 to 63 at level 1)
    • Increased Alani's sprint speed by 10%
    • Alani's level 7 Left Helix Augment, Pressure Wash no longer increases Osmosis stack generation
    • Swapped the Helix locations of Alani's level 3 Left Helix Augment, Whitewater and level 3 Right Helix Augment, Go With the Flow with her level 7 Left Helix Augment, Pressure Wash and level 7 Right Helix Augment, Overflow
    • Reduced the duration of Geyser's bind effect from 2 second to 1.5 seconds
    • Reduced the radius of Geyser by 15%
    • Reduced the Damage Shared to Nearby Targets of Alani's level 2 Right Helix Augment, Surface Tension from 30% to 15%
    • Fixed an issue that caused Riptide to end prematurely after selecting Alani's level 4 Right Helix Augment, Ride the Wave and level 9 Right Helix Augment, Water Proof
    • Damage Reduction gear and augments no longer reduce Alani's healing
  • Description changes:
    • Changed the name of Alani's level 2 Left Helix Augment from Diffusion to Pressure Gradient
    • Changed the description of Alani's level 4 Left Helix Augment, Wet Blanket to reflect the duration of the Slow debuff
    • Fixed a minor text issue with Alani's level 2 Right Helix Augment, Surface Tension
    • The description of Alani's level 3 Right Helix Augment, Go With The Flow now displays the correct cooldown reduction in the Command Menu
    • The description of Alani's level 5 Right Helix Augment, Full Saturation now displays the correct damage reduction in the Command Menu
    • The description of Alani's level 5 Helix Augment, Karakafruit Express now displays the correct damage increase in the Command Menu
    • Changed the description of Riptide when viewed in Character Select to better reflect the skill's functionality.
    • Fixed a minor text issue with Alani's level 7 Right Helix Augment, Overflow
  • Challenges and Statistics:
    • Changed the requirement of Alani's “Another Million and We're Even” Lore Challenge from “Kill Ambra 25 times” to “Participate in killing Ambra 5 times”
    • Reduced the number of games required for Alani's “Helician Hellraisers” from 5 to 3 games
    • Reduced the number of Riptides required for Alani's “The Lifeguards Have Given Up” from 50 to 25
    • Alani's quick melee now properly displays on the Death Recap Screen
    • Alani's level 2 Right Helix Augment, Surface Tension no longer drastically increases the stat “Enemy Players Hit by Geyser”
  • Visual and Audio Effects:
    • Fixed a visual issue with Alani's Osmosis bubbles when playing Split Screen
    • Made a minor adjustment to Alani's main menu animation
  • Miscellaneous:
    • Added support for Bot Alani in Versus Private games


Ambra

  • Skills, Augments, and Balance changes:
    • Melee strikes that consume Heat reduce the cooldown of Sunspot by 1 second
    • Melee strikes that instantly deplete all Heat due to Ambra's level 7 Right Helix Augment, Radiant Spear reduce the cooldown of Sunspots by an increased amount
    • Attacks that deplete Heat do not reduce the cooldown of Sunspots after selecting Ambra's level 7 Mutation, Radiant Halberd
    • Reduced cooldown of Sunspot from 12 seconds to 8 seconds
    • Increased Heat generation of the Staff of Radiance life drain attack by 100%
    • Increased the amount healed by Sunspots by 80% (18 to 32 at Level 1)
    • Reduced the maximum healing of Ambra's level 2 Right Helix Augment, Solar Burst from 280 to 133
    • Reduced the maximum damage of Ambra's level 2 Mutation, Soothing Sunlight augment from 280 to 133
  • Challenges and Statistics:
    • Reduced the number of enemy kills required by Ambra's “The Winds of Change” challenge from 500 to 100
    • Fixed a minor text issue with Ambra's “Staff of the Silent Sisters” Lore challenge


Attikus

  • Skills, Augments, and Balance changes:
    • Increased Attikus' base health by 20% (2033 to 2439 at Level 1)
    • Hedronic Arc now applies a 60% Wound debuff for 4 seconds
    • Pounce now silences enemies for 1.5 seconds instead of knocking them back
    • Increased the damage of Pounce by 33% (75 to 141)
    • Decreased damage of Charge Hook by 18% (153 to 125 at level 1)
    • Changed Pounce to feel more responsive and controllable
    • Fully charged Hedronic Eruption now slows enemies instead of knocking them up
    • Reduced the directional variance of Hedronic Eruption
    • Fixed an issue that prevented Hedronic Arc from consistently chaining to enemies when fully charged while Attikus' level 9 Right Helix Augment, Hedronic Chain augment is active
  • Descriptions changes:
    • Hedronic Arc now displays the correct damage value in the Command Menu
  • Challenges and Statistics:
    • Reduced the number of Charged Hook critical hits required for Attikus' “In His Face” challenge from 12 to 1
    • Attikus' “Defender, You Have Become Defenseless” Lore challenge now displays correctly after unlocking
  • Visual and Audio Effects:
    • Fixed an issue that prevented Attikus' stun animation from playing when stunned while using Pounce
    • Attikus no longer sees Hedronic Charge notifications when dealing a killing blow an enemy after dying
    • Hedronic Arc no longer obscures the affected player's vision


Benedict

  • Skills, Augments, and Balance changes:
    • Increased Benedict's base health by 20% (830 to 983 at Level 1)
    • Increased the damage of Rocket Launcher by 15% (184 to 211 at Level 1)
    • Benedict's level 7 Mutation, Multiloader now functions properly if it is selected while dead
  • Challenges and Statistics:
    • Reduced the number kills required for Benedict's “Help for a Ground Recruit” challenge from 50 to 10
    • Reduced the total fly time required for Benedict's “Rocket Jump Professional” challenge from 3 hours to 1 hour
    • Reduced the number of games required for Benedict's “The Tour” challenge from 5 to 3
    • Reduced the number of rockets per match required for Benedict's “So Many Rockets” challenge from 425 to 300


Boldur

  • Skills, Augments, and Balance changes:
    • Boldur's level 5 Mutation, Desperate Rage mutation no longer grants damage reduction when Rage is not active
    • Boldur's level 8 Mutation, Knockout Punch now functions properly against shields
  • Challenges and Statistics:
    • Renamed Boldur's “The Unbearable” Career Challenge to “Gathering No Moss!”
    • Reduced the number of kills required for Boldur's “Gather No Moss!” challenge from 1,000 to 100
    • Boldur's “The Dwarf's Favorite Axiom” Lore Challenge now displays correctly after unlocking


Caldarius

  • Skills, Augments, and Balance changes:
    • Energy Blade now applies a Wound debuff for 2 seconds
    • Fixed an issue that gave Caldarius' level 9 Mutation, Rangefinder unintended functionality
  • Challenges and Statistics:
    • Reduced the number of kills required for Caldarius' “The Arena and You: Partners in Freedom” challenge from 750 to 500


Deande

  • Skills, Augments, and Balance changes:
    • Increased the attack speed of Deande's Tessurim War Fans melee attacks by 15%
    • Changed the transition between Tessurim War Fans melee and ranged attacks to feel more responsive
    • Burst Dash no longer knocks enemies back
    • Increased damage of Blink Storm by 35% (63 damage per hit to 85 damage per hit at Level 5)
    • Deande's level 3 Mutation, Uppercut now applies a Wound debuff for 1.5 seconds instead of knocking enemies into the air
    • Deande can no longer gain permanent clones by using Holotwin immediately after Blink Storm while Deande's level 10 Left Helix Augment, Doppelgangüp is active
  • Challenges and Statistics:
    • Reduced the number of kills required for Deande's “Cloak and Dagger” challenge from 500 to 100
    • Reduced the number of games required for Deande's “The Seeds of Secret Orders” challenge from 5 to 3
  • Visual and Audio Effects:
    • Deande's Tessurim War Fans now appear correctly with her Saboteur skin


El Dragón

  • Skills, Augments, and Balance changes:
    • Bicycle Kick is now properly interrupted by Reyna's Photonic Ward
  • Description changes:
    • El Dragón's level 5 Left Helix Augment, Heavyweight and level 5 Right Helix Augment, Welterweight now correctly refer to his passive Undisputed Champ
    • Fixed a minor text issue with El Dragón's passive Undisputed Champ
    • Challenges and Statistics:
    • Reduced the number of kills required for El Dragón's “Fired Up” challenge from 50 to 20
    • Reduced the number of games required for El Dragón's “Armed and Handsomest” challenge from 5 to 3
    • Reduced the number of kills required for El Dragón's “The Fall of the Luchador” challenge from 1,000 to 100
    • The unlock requirement for El Dragón's “The Rise of the Dragon” no longer appears cut off
  • Miscellaneous:
    • Bot El Dragón will no longer attempt to Clap enemies outside of his range


Galilea

  • Skills, Augments, and Balance changes:
    • Reduced Galilea's LEVEL 1 Right Helix Augment, Calamity Wound debuff from 100% to 60% for 5 seconds to align with new Wound debuff
    • Reduced Galilea's level 2 Right Helix Augment, Mark of the Feeble Wound debuff from 100% to 60% for 5 seconds to align with new Wound debuff
    • Reduced the maximum number of projectiles spawned by Galilea's level 3 Right Helix Augment, It's Dangerous to Go Alone from 5 to 3
  • Challenges and Statistics:
    • Changed the requirements of Galilea's “Frienemies” Lore Challenge from “Kill Ambra 25 times” to “Participate in killing Ambra 5 times”
    • Reduced the number of games required for Galilea's “Sisterhood” challenge from 5 to 3
  • Miscellaneous:
    • Bot Galilea will no longer stand in place after using Abyssal Form


Ghalt

  • Skills, Augments, and Balance changes:
    • Changed Ghalt's level 3 Left Helix Augment, from Slug Rounds to Barrier
    • Barrier gives Ghalt +240 Shield Strength and +105 Shield Recharge per Second
    • Fixed an issue that prevented Ghalt's level 7 Right Helix Augment, Both Barrels Blazing from functioning
    • Ghalt no longer has a chance to become stuck when silenced during The Hook
    • Reduced the likelihood that The Hook will pull enemies behind Ghalt
  • Challenges and Statistics:
    • Reduced the First Blood requirement of Ghalt's “The First Battleborn” challenge from 10 to 1
    • Reduced the number of games required for Ghalt's “First Round Draft Picks” challenge from 5 to 3


ISIC

  • Skills, Augments, and Balance changes:
    • Omega Strike now has a 40 second duration.
    • Reduced the duration of ISIC's level 4 Left Helix Augment, Hold it Right There! }:O stun from 2 seconds to 1 second
    • ISIC's level 5 Mutation, Stopping Power wink now applies a Wound debuff for 1 second instead of a slow
    • Increased the damage of Charged Cannon on Overcharged attacks from 175 to 177
  • Description changes:
    • Changed the description of Omega Strike to allow the Overcharged effect to be visible when viewed in the Helix menu
    • The description of ISIC's level 10 Left Helix Augment, Shield's Up!  :D augment now displays the correct Damage Blocking amount in the Command Menu
  • Challenges and Statistics:
    • Reduced the number of games required for ISIC's “Warning: Rogue Magnus” challenge from 5 to 3
    • Reduced the number of kills required for ISIC's “Ocoban Mining Exploration Report” challenge from 250 to 10
    • ISIC's “MAGNUS SELF-REVIEW: MAG_MRBX-1210” lore challenge is now properly tracked when using Overcharged Plasma Dash


Kelvin

  • Skills, Augments, and Balance changes:
    • Reduced Kelvin's movement speed bonus while he is Sublimated by 40%
    • Reduced the duration of Sublimate's stun from 2 seconds to 1 second
    • Fixed an issue that allowed Ice Wall to prevent minions from pathing in Meltdown or Incursion
    • Fixed an exploit that allowed Kelvin to gain unintended damage reduction
    • Kelvin no longer received conditional effects that activate on shield depletion by default
  • Description changes:
    • Changed the text of Permafrost to better reflect the skill's functionality
  • Challenges and Statistics:
    • Reduced the number of games required for Kelvin's “Miko Are All My Friends” challenge from 5 to 3
    • Reduced the number of stuns required for Kelvin's “The Best Defense is De Fence” challenge from 100 to 50
    • Reduced the number of stuns required for Kelvin's “Micro Macro Mist Me” challenge from 25 to 10


Kleese

  • Skills, Augments, and Balance changes:
    • Increased Kleese’s base health by 88% (from 773 to 1,456 at Level 1)
    • Increased the projectile speed of energy blasts from Wrist Cannon
    • Reduced the damage of Wrist Cannon after selecting Kleese's level 3 Mutation, Quantum Precision by 30% (384 to 281 at Level 3)
    • Kleese's level 3 Right Helix Augment, Don't Tase Me Bro no longer allows Shock Taser to damage stealthed enemies
    • Shock Taser can now damage Ghalt's Scraptraps
    • Energy Rifts no longer have player collision
    • Black Hole now deals a single combined instance of damage instead of two separate instances of damage
  • Challenges and Statistics:
    • Reduced the number of kills required for Kleese's “Slow, Not Dead” challenge from 500 to 50
    • Reduced the number of damaged enemies required for Kleese's “A Shocking Message” challenge from 250 to 100
  • Visual and Audio Effects:
    • Kleese's Tactical Battle Chair Energy no longer appears incorrectly after Kleese has died and respawned
    • Kleese's minimap death icon is no longer larger than intended


Marquis

  • Skills, Augments, and Balance changes:
    • Reduced the bonus damage of Eins, Zwei, Die from 50% to 25%
    • Fixed an issue that allowed Marquis to damage a Sentry's health using its shield hit box
    • Marquis' level 4 Left Helix Augment, Time Killer now consistently damages enemies within Temporal Distortion regardless of terrain
  • Challenges and Statistics:
    • Reduced the number of games required for Marquis' “Hobo Eradication Protocol” challenge from 10 to 5
    • Reduced the number of games required for Marquis' “Overprotective” challenge from 5 to 3
  • Visual and Audio Effects:
    • Fixed a visual issue with Predatory Strike owls when they are affected by certain third person FX
    • Bindlebane attacks no longer trigger critical hit sound effects on Immune targets


Mellka

  • Skills, Augments, and Balance changes:
    • Reduced the duration of venom from 8 seconds to 4 seconds
    • Increased the damage of venom by 50% (12 to 18 at Level 1)
    • Spike now applies a 60% Wound debuff for 4 seconds to enemies that are covered in venom
  • Challenges and Statistics:
    • Reduced the number of kills required for Mellka's “Spaceborne Malady” challenge from 500 to 100
    • Reduced the number of games required for Mellka's “Heeding the Call” challenge from 5 to 3
    • Mellka's “Best!” stat now properly increments after completing the Prologue
  • Miscellaneous:
    • Reduced the camera shake when using Mellka's melee combo


Miko

  • Skills, Augments, and Balance changes:
    • Reduced Miko's base health by 16% (1,220 to 1,046 at Level 1)
    • Reduced the movement speed gained from Miko's level 1 Left Helix Augment, First Responder from 30% to 15%
    • Reduced the movement speed gained from Miko's level 7 Left Helix Augment, Fight or Flight from 30% to 15%
    • Miko's level 7 Left Helix Augment, Fight or Flight no longer refreshes when Miko is damaged while the effect is active
  • Description changes:
    • Biosynthesis now displays the correct value in the Command Menu
    • The description of Fungus Among Us now properly updates after activating Miko's level 10 Right Helix Augment, Vicious Strain
  • Challenges and Statistics:
    • Reduced the number of games required for Miko's “Two's a Crowd” challenge from 5 to 3
  • Visual and Audio Effects:
    • Fixed a minor visual issue when Miko's level 4 Mutation, Sticky Spores sticks to a recently revived player
    • Fixed a visual issue when Miko receives a movement speed increase from level 1 Left Helix Augment, First Responder or level 7 Left Helix Augment, Fight or Flight
    • Fixed a visual issue with the green heart icon on the player's HUD when being healed by Miko's level 2 Left Helix Augment, Regenerative Aura


Montana

  • Skills, Augments, and Balance changes:
    • Montana's level 10 Right Helix Augment, Instant Payback no longer lasts until death if Montana is stunned while activating Mansformation
    • Montana's level 4 Right Helix Augment, Firestorm damage-over-time effect is no longer affected by Attack Damage gear
    • Montana's level 4 Right Helix Augment, Firestorm direct damage is now affected by Skill Damage gear
  • Description changes:
    • Fixed a minor text issue with Montana's level 7 Mutation, Barrel Cooling to better reflect the functionality
  • Challenges and Statistics:
    • Reduced the number of games required for Montana's “War is Bliss” challenge from 5 to 3


Orendi

  • Skills, Augments, and Balance changes:
    • Improved Paradigm Shift's hit detection
    • Orendi's level 1 Right Helix Augment, Burned and Busted now reveals cloaked enemies near her instead of enemies in her Shadowfire Pillar
    • A new effect is played on Orendi and on revealed victims when the ability is active
  • Challenges and Statistics:
    • Orendi's Lore Challenge “That's a Very Nice Hat Trick” will now increment properly when the Skill Activation Style is set to Instant
    • Reduced the number of games required for Orendi's “That's a Very Nice Hat Trick” challenge from 10 to 5
    • Orendi's Nullify is now properly displayed on the Death Recap Screen
    • Orendi's Lore Challenge “Very Morphic Pillars” will now increment properly


Oscar Mike

  • Skills, Augments, and Balance changes:
    • Reduced the projectile speed of the child grenades from Oscar Mike's level 2 Right Helix Augment, Nades on Nades resulting in a tighter explosion area
    • Reduced the detonation time of the child grenades from Oscar Mike's level 2 Right Helix Augment, Nades on Nades while the level 1 Left Helix Augment, Impact Trigger augment is active
  • Challenges and Statistics:
    • Reduced the number of games required for Oscar Mike's “From Yer Best Bud” challenge from 5 to 3
  • Visual and Audio Effects:
    • Oscar Mike's level 1 Right Helix Augment, Sneak Attack no longer applies third person FX to Oscar Mike when using Stealth Generator
    • Oscar Mike's level 2 Left Helix Augment, Fragcendiary Grenade no longer applies first or third person FX to allies


Phoebe

  • Skills, Augments, and Balance changes:
    • Increased the projectile speed of the rapiers from Blade Rush
    • Phoebe's level 6 Right Helix Augment, Disruptor Blades now applies a Wound debuff for 3 seconds instead of giving Blade Rush shield penetration
    • Phoebe's Phasegate damage is now affected by Skill Damage gear
    • Fixed an issue that caused Phoebe's level 10 Mutation, Stormbringer to reduce the damage of Blade Cascade excessively
  • Description changes:
    • Changed the description of Phoebe's level 4 Right Helix Augment, Raddoppio to better reflect the augment's functionality
  • Challenges and Statistics:
    • Reduced the number of games required for Phoebe's “My Butler Buddy” challenge from 5 to 3
    • Reduced the damage required for Phoebe's “Addonexus” challenge from 2,000 to 1,800
  • Visual and Audio Effects:
    • Phoebe's level 3 Mutation, Crosscut should now have sound effects
    • Phoebe's level 5 Left Helix Augment, Passata Sotto should now have sound effects
    • The volume of Phoebe's “Conductor” taunt is now controlled by the Sound Effects Volume audio option instead of the Music Volume audio option


Rath

  • Skills, Augments, and Balance changes:
    • Changed Rath's level 3 Left Helix Augment, Terror From Above to make his double jump feel more responsive and controllable
    • Increased the cooldown of Dreadwind from 54 seconds to 75 seconds
  • Description changes:
    • Changed the name of Rath's “NOT A VAMPIRE” title to “Blademaster”
  • Challenges and Statistics:
    • Reduced the number of games required for Rath's “Sustained Across Time” challenge from 10 to 5
    • Reduced the number of games required for Rath's “Thank You Letter” challenge from 5 to 3


Reyna

  • Skills, Augments, and Balance changes:
    • Increased the push distance of Photonic Ward
    • Reyna's level 10 Mutation, Huddle Up now grants her a Failsafe Overshield when an ally receives a Shield Booster Overshield from Photonic Ward
  • Challenges and Statistics:
    • Reduced the number of kills required for Reyna's “The Best Defense” challenge from 1,000 to 100


Shayne & Aurox

  • Description changes:
    • Made a slight adjustment to the unlock requirement text for the "Are TOO Detectives!" title
  • Challenges and Statistics:
    • Reduced the number of games required for Shayne & Aurox's “Mentor for Monsters” challenge from 5 to 3
    • Reduced the number of kills required for Shayne & Aurox's “Isn't This a Buddy COMEDY?!” challenge from 200 to 100


Thorn

  • Challenges and Statistics:
    • Reduced the number of kills required for Thorn's “Daughter of Shadows” challenge from 500 to 100
    • Reduced the number of kills required for Thorn's “Spry Sprite Spray” challenge from 20 to 10
    • Reduced the number of kills required for Thorn's “Vengeance for the Lost” challenge from 1,000 to 500
    • Reduced the number of games required for Thorn's “Granddaughter of Stone” challenge from 5 to 3
  • Miscellaneous:
    • Reduced the performance impact of Thorn's arrow effects at long distances


Toby

  • Skills, Augments, and Balance changes:
    • Increased the damage of Core Discharge by 15% (313 per second to 406 per second at Level 5)
    • Increased the damage of Core Discharge after selecting Toby's level 10 Left Helix Augment, Triple Charge by 25% (375 to 563 at Level 10)
    • Fixed an issue that allowed allies to gain permanent health regeneration from Toby's R2 Best Offense augment
  • Description changes:
    • Changed the text of Toby's level 3 Left Helix Augment, Targeting Overlay to better reflect the augment's functionality
  • Challenges and Statistics:
    • Reduced the number of kills required for Toby's “Temper, Temper, TA-BOOM” challenge from 20 to 10
    • Reduced the number of double-kills required for Toby's “Killing on Rails” challenge from 10 to 1
    • The “Core Discharge Damage” Accomplishment increments properly when using Toby's L10 Triple Charge augment
  • Miscellaneous:
    • Reduced the controller vibration while using the UPR H8-MS Custom Railgun


Whiskey Foxtrot

  • Skills, Augments, and Balance changes:
    • Reduced the fire interval of the UPR-SL3 Tactical Rifle from .08 seconds to .07 seconds
    • Scrap Cannon can no longer be primed
    • Scrap Cannon now applies a 60% Wound debuff for 4 seconds
    • Reduced the cooldown of Scrap Cannon from 12 seconds to 10 seconds
    • Increased the number of ricochets from Scrap Cannon from 2 to 4
    • Increased the bonus UPR-SL3 Tactical Rifle damage granted by Whiskey Foxtrot's level 2 Left Helix Augment, Swiss Cheese from 15% to 25%
    • Increased the duration of Whiskey Foxtrot's level 2 Left Helix Augment, Swiss Cheese from 4 seconds to 8 seconds
    • Fixed an issue that allowed additional MIRV grenades to spawn after selecting Whiskey Foxtrot's level 4 Mutation, Sticky MIRV
    • Whiskey Foxtrot's iron sights now provide a small zoom while aiming down the sight
  • Description changes:
    • Changed the text of Whiskey Foxtrot's level 3 Left Helix Augment, Red Dot Sight to better reflect the augment's functionality
  • Challenges and Statistics:
    • Changed Whiskey Foxtrot's “Going Alone” Lore Challenge from “Kill Oscar Mike 25 times” to “Participate in killing Oscar Mike 5 times”
    • Reduced the number of knock backs required for Whiskey Foxtrot's “Some Find Me Repulsive” challenge from 2,500 to 500
    • Reduced the number of kills required for Whiskey Foxtrot's “Say Mike Again” challenge from 500 to 100


Campaign

  • HUD elements no longer overlap when killed immediately after being revived
  • The Saboteur
    • Various changes were made to improve performance on The Saboteur
    • Reduced the number of dynamic lights in The Saboteur
    • Improved mesh culling at extreme distances in The Saboteur
    • Reduced the performance impact of loot containers on The Saboteur
    • Reduced the performance impact of all exploding shard barrels in The Saboteur
    • Fixed several issues that allowed players to skip objectives in The Saboteur
    • Fixed several issues that prevented certain skills from being useable when at certain areas
    • Thrall Shift Supervisor Varl now always leaves the Control Room
    • Fixed an issue with enemy pathing at the Foundry
    • Replaced a trap buildable with a turret buildable at the Reactor Facility
    • Fixed an issue with players becoming trapped in certain area of the map
    • Fixed a text issue with the “Pulverize” map challenge
    • Fixed a typographical error in one of the objective descriptions


Performance

  • Reduced the performance impact of the directional damage indicator arrows


Gear

  • Gear that increases maximum health will now also grant health when activated equal to the increase in maximum health
  • Gear that increases maximum shield strength will now also grant shield when activated equal to the increase in maximum shield strength
  • Shard count feed no longer displays negative values when two pieces of Gear with shard gain effects are active
  • Gear Box should always close automatically if no more pieces are affordable
  • Fixed an issue with activated gear appearing to become unequipped after dying and respawning
  • All rarities of the Janked “Painkiller” and Janked “Sidecar” now use the Dicey (Reduced Maximum Health) flaw


  • Anti-Motion Brace
    • Changed the Legendary effect of the Anti-Motion Brace
    • Reduces recoil while using alternative aiming modes
  • Bunker Buster
    • Changed the description of the Legendary effect to improve clarity
  • Burning Sunset
    • Fixed an issue that prevented healing while the Burning Sunset is active
    • Added an invulnerability shield visual effect when players become invulnerable
  • Codex Fragment
    • Changed the secondary stat from Recoil Reduction to Maximum Health
  • Doomsday Key
    • Fixed an issue with the Legendary effect functionality
  • Emergency Auto-Medic
    • Changed the secondary stat from CC Duration Reduction to Damage Reduction
  • Emulan Tincture
    • The Emulan Tincture no longer uses randomized values
  • Energetic Refractor
    • The Legendary effect now heals Kleese for 10% of Shield Healing done to allies
    • Fixed a grammatical error in the description
  • Executive Insurance Policy
    • The Legendary effect will now trigger properly when shields are recharged by any source
  • The Finiscian Wrench
    • Updated the description of the Legendary effect from “chance to deal critical damage” to “chance to deal 50% bonus damage” to more accurately reflect the gear's functionality
    • Updated the description of the Legendary effect to specify that it affects all buildables
  • Firmware Update 1.51C
    • Increased the Legendary effect trigger chance from 5-9% to 15-20%
    • Made minor grammatical adjustment to the description.
  • Generous Refund Policy
    • Fixed an issue with the Legendary effect functionality
  • Hate Reflector
    • Fixed an issue that caused the Legendary effect to trigger more frequently than intended
    • Increased the Legendary effect trigger chance from 5-9% to 15-20%
    • Reflected Pull effects now use a consistent direction
  • Hemsworth Sparkleshield
    • Fixed an issue that caused the Legendary effect to give a greater damage bonus than intended
  • Hidden Charger
    • Changed the Legendary effect of the Hidden Charger
    • Reloading your weapon reduces Shield Recharge Delay
  • Intermittent Angel
    • Fixed an issue that caused the Legendary effect to increase the player's Shield Recharge Delay
    • Increased the Legendary effect trigger chance from 5-9% to 15-20%
  • Lorrian Skill Spike
    • Updated the description of the Legendary effect from “chance to deal critical damage” to “chance to deal 50% bonus damage” to more accurately reflect the gear's functionality
  • Mag Daemon
    • Changed the Legendary effect of the Mag Daemon
    • Reloads performed while sprinting have increased Reload speed
  • Mini-Singularity Launcher
    • Changed the secondary stat from Attack Damage to Health Regeneration
  • The Modernista's
    • Increased the Legendary effect trigger chance from 5-9% to 15-20%
    • Made minor grammatical adjustment to the description
  • Mossire's Mukluks
    • Updated the description of the Legendary effect from Sprint Speed to Movement Speed to more accurately reflect the gear's functionality
  • Mutated Magazines
    • Fixed a typographical error in the description
  • Oath of the Sustained
    • Fixed an issue that caused the Legendary effect to heal friendly Sentries
  • One-4-All™ Shield Array
    • The Legendary effect no longer applies to the equipping player
    • The Legendary effect can no longer be stacked
  • Orbital Tracking Spike
    • Fixed an issue that caused the Legendary effect to work while in motion
  • The Pacifier
    • Changed the secondary stat from Shield Penetration to Maximum Shield Capacity
    • Added a numerical value to the description of the Legendary effect
  • Song of Vigor
    • The Legendary effect no longer applies to the equipping player
  • The Stable Executioner
    • Changed the secondary stat from Critical Hit Damage to CC Duration Reduction
  • Sustainment Well
    • Fixed a capitalization error in the description
  • Symbiotic Gauntlet
    • Fixed an issue that caused the Legendary effect to increase Skill damage
  • Symbiotic Spores
    • The Legendary effect can no longer be stacked
    • Symbiotic Spores are no longer referred to as “Spores of Mikollopria” when players receive them during The Experiment
  • Time Killer
    • Fixed an issue with the Legendary effect functionality
  • Veil Breaker Rounds
    • Changed the Legendary effect of Veil Breaker Rounds
    • The last round in a magazine temporarily prevents the target's shield from recharging
  • Veil Manipulator
    • Updated the description to better reflect Legendary effect's functionality
  • Vigilance Link
    • The Legendary effect can no longer be stacked
  • Vow of Vengeance
    • The Legendary effect can now be triggered by Quick melee attacks
  • Voxis Core
    • Changed the Legendary effect to no longer stack damage when hitting multiple targets with a single skill
    • Fixed an issue that caused the Legendary effect to deal damage to the initial target
  • Vyn's Quiver
    • Changed the Legendary effect of Vyn's Quiver
    • On reload, gain Health Regeneration based on the number of bullets left in the magazine


Interface

  • Added a Report Player function accessible through the scoreboard
  • Health Regeneration and Shield Regeneration values are now visible on the player's HUD
  • The Achievements Page on Steam should display correctly (PC)
  • Text chat in the main menu no longer appears off-screen at certain resolutions (PC)
  • Fixed a rare visual issue with the text chat expand button (PC)
  • Icons will not overlap when purchasing buildables
  • Fixed sorting Gear by Rarity
  • Title sorting types are now saved
  • The scroll speed in the Gear Bank is no longer affected by the player's sorting type
  • Sorting characters by “Unlocked” in the Command Menu will function correctly
  • Skins and Taunts now have descriptions when found in a loot pack for improved clarity
  • Fixed a minor text issue with unlocking characters with Hero Keys
  • Fixed an alignment issue with the “Mute All” button prompt on split screen clients
  • When interacting with Escort sentries' Power Skills Menu “Can't Afford” text will no longer overlap prices in split screen


Quality Of Life

  • Player Alerts should function normally, allowing players to Ping consistently
  • Fixed a rare issue that caused players to not receive Legendary gear as challenge rewards. Missing gear will be retroactively rewarded after completing a game as the affected character
  • Players no longer receive challenge progress, EC, or XP if they are not connected to the server when a game ends
  • “Num Lock” is no longer a rebindable key (PC)
  • Fixed an issue that caused players to face the incorrect direction when respawning
  • Players will no longer appear to vote for a map multiple times
  • Fixed Average Player Score tie-breaker results
  • Added an achievement for Alani
  • Skins apply correctly in the Command Menu
  • Fixed an issue when selling duplicate pieces of gear
  • Fixed text displayed when a minion kills an enemy sentry
  • Locked characters will no longer appear unlocked in the Command Menu
  • Fixed an issue where the incorrect information is displayed in the command menu after unlocking a character
  • SHiFT codes will no longer appear to fail on the first try
  • Fixed an issue with “My Rewards” not functioning properly after signing in to SHiFT
  • Battleborn Support ID has been renamed to Battleborn Profile ID


Match Making

  • Fixed an issue where the wrong map experiences appeared on the Map vote screen
  • Made a change to reduce queue times for users with exceptionally high or low Elo ratings
  • Fixed a rare issue that could cause players to lose the ability to exit matchmaking properly


Audio

  • Adjusted the Music volume in The Saboteur
  • Added music to character select
  • Fixed an issue that allowed unintended audio to play during character select
  • Made adjustments to the combat music during defense waves in The Saboteur
  • Adjusted the volume of Varelsi Scaven tentacle sounds
Battleplan 10 - July 14, 2016

Full Battleplan 10 here

  • Reduced the base value of Attack Damage on gear by 0.5%
  • Reduced the base value of Attack Speed on gear by 1%
  • Increased the base value of Critical Hit Damage on gear by 1%
  • Increased the base value of Skill Damage on gear by 1.5%
  • Fixed an issue that caused some pieces of gear display incorrect rarity
Battleplan 9 - July 7, 2016

Full Battleplan 9 here

  • Removed the blurring FX caused by Ghalt's Dual Wield to improve visibility while the skill is active.
Battleplan 8 - June 30, 2016

Full Battleplan 8 here

  • Increased the drop rate of Boss Legendary gear in all Story maps.
  • Reduced the duration of Thorn's Blight from 6 seconds to 4 seconds.
  • Reduced the duration increase of Thorn's level 8 left Helix Augment Enduring Blight from 6 seconds to 3 seconds.
  • Fixed an issue that allowed players to attack enemies’ players in their protected spawn area in Temples.
Battleplan 7 - June 23, 2016

Full Battleplan 7 here

  • Reduced the Lifesteal percentage granted by Oath of the Sustained.
  • Adjust Character Select timer to 90 seconds for PvP maps.
  • Temporarily removed M3.Shepherds from Incursion for bug fixes.
  • The following pieces of Gear (mentioned provisionally last week) are being disabled temporarily:
    • Lorrian Purse Cutter
    • Vigilance Link
    • One-4-All Shield Array
Battleplan 6 - June 16, 2016

Full Battleplan 6 here

  • Reduced the damage of Alani's Torrent primary attack by 18% (64 to 52 at Level 1).
  • Reduced the damage of Alani's Riptide by 55% (75 to 42 at Level 1).
  • Reduced the damage of Alani's level 4 Mutation, Wave Shock by 33% (81 to 54 at Level 1).
  • Reduced the distance Alani's Torrent projectiles travel by 20%.
  • Reduced the character selection time in PVP from 120 seconds to 45 seconds.
  • Reduced the stacking sprint speed bonus of the Go-Go Juice Legendary gear from 5-7% per stack to 2-3% per stack.
  • Fixed an issue that allowed the Leechsteel Brooch Legendary gear to grant life steal on non-Skill attacks.
  • Reduced the life steal granted by the Leechsteel Brooch Legendary gear from 10-14% to 4-6%.
  • Increased the damage required to trigger the cooldown reduction tertiary effect of the Chrono Key Legendary gear from 500 to 2000.
  • Increased the sprinting time requirement to create a small health pickup due to the Vidanium Root Tea Legendary gear's tertiary effect from 6 seconds to 10 seconds.
  • Reduced the shards generated per damage taken of the Plasmite Transducer Legendary gear from 25% to 3%.
  • Replaced the sprint speed bonus while being healed granted by the Mossire's Mukluks with a 4-6% bonus to movement speed while being healed. This change is currently not accurately reflected by the gear's description.
Patch Notes - June 14, 2016

Full June Update here

Map & Mode Changes

Incursion

  • Increased the cooldown time of the Outcast Thrall Bonecrusher’s minion-destroying ground pound attack from 7 seconds to 14 seconds.
  • Increased the cooldown time of the Outcast Thrall Brute’s anti-Sentry grenade attack from 8 seconds to 10 seconds.
  • Fixed an issue preventing the correct notification from appearing when a Thrall kills a Sentry.
  • Added minion path indicators to the minimap.
  • Echelon
    • Various changes were made to improve performance on Echelon.
      • Reduced the performance impact of the skybox.
      • Optimized certain rendered materials.
    • Slightly reduced the size of the pillar between the two stairways on the main approach to the first Sentry.
    • Moved the MX.Elite Bot spawners.
    • Increased the total value of shards available in Echelon to bring more consistency to the Incursion map economy.
      • Moved several small and medium ground shards.
      • Added four new medium shard clusters.
    • Modified some collision to prevent players from being able to attack the first Sentry without being targetable by the Sentry.
    • Cleaned up geometry to remove some toe-traps.
    • Removed several map escapes that allowed players to get below the map.
    • Improved bot pathing.


  • Overgrowth
    • Various changes were made to improve performance on Overgrowth.
      • Modified some dynamic lights.
    • Added some geometry to prevent players from easily attacking the enemy's second Sentry from their Supply Station room.
    • Fixed an issue that allowed certain characters to teleport through the shielded sniper perch walls.
    • Reduced the total value of shards available in Overgrowth to bring more consistency to the Incursion map economy.
      • Removed two medium shard clusters.
    • Fixed an issue that allowed the Sentries to shoot through the shielded sniper perch walls.
    • Added some collision to prevent certain characters from getting into unintended locations.
    • Removed several map escapes that allowed players to get below the map.
    • Fixed an issue that prevented players from being pulled out of the sniper perches by certain skills.
    • Cleaned up geometry to remove some toe-traps and stuck spots.
    • Fixed an issue that prevented players from receiving a speed boost when exiting their bases.
    • Fixed an issue with the brightness of the tutorial video in Overgrowth.


Meltdown

  • Added minion path indicators to the minimap.
  • Cold Snap
    • Various changes were made to improve performance on Cold Snap.
      • Reduced the performance impact of the skybox.
      • Removed some dynamic lights.
      • Removed some unnecessary meshes.
    • Moved the two large shard clusters that were near the MX.Elite Bot spawners.
    • Added some geometry at the top of several stairways to match the collision.


  • Paradise
    • Changed the cliffs behind the first grinders in Lane A into pathways.
    • Added geometry to prevent players from getting on top of the first grinders in Lane A.
    • Improved the collision on all grinders.
    • Slightly increased the total value of shards available in Paradise to bring more consistency to the Meltdown map economy.
      • Changed four medium ground shards into large ground shards.


Capture

  • Outback
    • Cleaned up geometry to remove some toe-traps.
    • Added some collision to prevent players from falling off the map immediately outside of the spawn areas.
    • Added some collision to prevent players from entering the terrain between Points A and B.
    • Improved bot pathing.


  • Temples
    • Various changes were made to improve performance on Temples.
      • Removed some dynamic lights.
      • Optimized certain rendered materials.
    • Cleaned up geometry to remove some toe-traps.


Supply Stations

  • The second upgrade tier of Supply Stations now increases the health regeneration granted instead of providing a small damage boost buff.


Campaign Changes

  • Fixed a rare visual issue with the wave count down timer in Defense Point maps.


Characters

  • Alani
    • Fixed an issue causing Alani’s crosshair to temporarily disappear after rejoining a game.
    • Fixed an issue that prevented Alani’s “Water Monk” title from displaying an icon.


  • Mellka
    • Adjusted the audio of Mellka’s Custom Machine Pistol.


  • Shayne and Aurox
    • Fixed a visual issue with the chain in Shayne and Aurox’s Fetch skill.


Performance

  • Added a Particle Detail Mode setting in the Video options, with three available options (PC):
  • Maximum – All Particle Effects are always visible.
  • Normal – Optional Particle Effects are automatically disabled when poor performance is encountered.
  • Minimum – Optional Particle Effects are always disabled.
  • Removed the PhysX setting from the Video options. This feature has been replaced by the new Particle Detail Mode.
  • Improved performance for computers using NVIDIA SLI (PC).
  • Fixed an issue causing poor performance when opening the scoreboard.
  • Fixed an issue causing the tutorial video to use extra resources in all Versus maps.
  • Fixed a rare crash when minimizing the game on the Victory/Defeat screen (PC).


Quality of Life

  • Fixed an issue causing challenges to appear to give more experience and currency than they were awarding.
  • Pressing Escape from the Main Menu now exits the game instead of returning players to the title screen (PC).
  • Fixed a rare issue causing the Victory/Defeat screen to appear misaligned (Xbox One).
  • Fixed an issue that allowed players to see the Characters page in the Marketplace without being able to navigate to it.
  • Fixed a small visual issue when refunding Hero Keys.


Audio

  • Fixed an issue causing certain sound effects to be too quiet during dialog.
  • Adjusted the volume of hit notification sounds.
Battleplan 5 - June 9, 2016

Full Battleplan 5 here

  • Rematching feature added
  • Increased the Max Health of S1.Chronicle in The Archive by 50%.
  • Fixed a visual issue with Thorn's level 10 Left Helix Augment, Wild Judgment.
Battleplan 4 - June 2, 2016

Full Battleplan 4 here

  • Reduced Alani's base health from 1451 to 1035.
  • The Voxis Core Legendary gear has been temporarily disabled due to unintended balance implications.
  • Fixed an issue causing players to burn indefinitely in The Archive.
  • Fixed an issue with snow FX appearing inconsistently in The Algorithm.
  • Fixed an issue causing audible impacts to play continuously due to Temporal Traps.
  • Fixed an issue causing third person FX to appear misaligned on M3.Shepherds.
Battleplan 3 - May 26, 2016

Full Battleplan 3 here

Versus

  • Increased the time until a Surrender vote can be called from 4 minutes to 6 minutes.
  • Increased the Surrender revote time from 1 minute to 3 minutes.


Ghalt

  • Increased the damage falloff of Ghalt's level 3 Left Helix Augment, Slug Rounds.


Gear

  • Fixed an issue with the "Friction Fizz" Legendary gear.
  • Reduced the bonus damage to Ghalt's Scraptrap granted by the "U.P.R. Synchronograph" Character Legendary gear from 50% to 25%.
  • Fixed an issue with the description of “Strategist's HoldFast Recharger.”
  • Fixed an issue with Bonus Shards per Second gear.
Patch Notes - May 23, 2016

Full May Update here

New Content

  • New Character: Alani
  • New Skins and Taunts for Alani
  • Hero Keys have been added


Mode & Map Changes

  • We made a few changes to Incursion to prevent teams from snowballing to victory after defeating the first sentry. Now both teams get equal opportunities of lane pushing power at select times during the match. In addition, we added some extra power to the Thralls so that they help expedite team pushes.


Incursion

  • Empowered Minion Waves no longer spawn for a team after killing the enemy's first Sentry. They now spawn for both teams every fourth minion wave.
  • Incursion Thralls
    • All Thralls, when captured, no longer target enemy players
    • All Thralls no longer flinch when hit in the legs by players or minions
    • All Thralls no longer get knocked off the map
    • Thrall Crushers
    • Now only attacks minions directly
    • No longer charges
    • New Skill: Has an area attack that destroys minions instantly and knocks up players (Usable once every 7 seconds)
    • Thrall Guards
    • Now only attacks minions directly
    • New Skill: Targets a sentry with a mortar that deals heavy damage to the Sentry (Usable once every 10 seconds)


  • Overgrowth
    • Modified the sniper nests to prevent players from engaging the first sentry from across the map.
    • Shepherds spawn every fourth wave instead of after the first Sentry is destroyed.
    • Various level geometry changes to reduce collision issues.
    • Fixed a rare issue with the central Thrall mercenaries not pushing.


  • Echelon
    • Shepherds spawn every fourth wave instead of after the first Sentry is destroyed.
    • Various level geometry changes to reduce collision issues.


Characters

  • Ambra
    • Ambra’s Extinction Event skill no longer slows enemies.
    • Fixed an issue that allowed Ambra’s Scorching Strikes to deal extra damage.
    • Fixed an issue that prevented stealthed targets from being revealed when Ambra’s level 6 Left Helix Augment, Agile Anomaly and level 2 Right Helix Augment, Solar Burst were active.


  • Boldur
    • Fixed an issue with the description of Boldur’s Legendary gear.


  • El Dragon
    • Fixed an issue that allowed players to move bosses using El Dragon’s level 8 Mutation, Unbelievable.


  • Deande
    • Added a short cooldown to Deande’s Drop Kick to fix unintended vertical maneuverability.


  • Galilea
    • Galilea’s level 1 Right Helix Augment, Calamitynow only wounds players when Desecrate is initially activated.
    • Galilea’s level 4 Mutation, Bleak Quiet now only silences players when Desecrateis initially activated.
    • Galilea’s level 8 Right Helix Augment, The Black Wind Howls now only increases her movement speed when Desecrateis initially activated.
    • Galilea can no longer attack while sprinting.
    • Fixed an issue that prevented Corruptionfrom damaging enemies affected by Galilea’s Desecrate after selecting her level 1 Right Helix Augment, Calamity.


  • Kleese
    • Fixed an issue that allowed Kleese’s Energy Rifts to replenish Sentry shields in Incursion.
    • Changed Kleese’s HUD to use a jump meter instead of an ammo counter.
    • Fixed an issue that allowed Kleese’s Shock Taser to target stealthed enemies.
    • Fixed an issue with Kleese’s Energy Rift damage when both level 4 Left Helix Augment, Rift Network and level 6 Left Helix Augment, Bulk Savings are active.
    • Fixed an issue that increased the cast range of Kleese’s Energy Rifts and Black Hole.


  • Marquis
    • Fixed an issue with Marquis’s level 2 Mutation, Eyes Everywhere.
    • Fixed an issue where Marquis’s ultimate Bindleblast damage was not tracked properly after taking level 10 Right Helix Augment, exe.


  • Miko
    • Fixed an issue that prevented Miko’s Fungus Among Us from displaying the mushroom’s trajectory when primed.


  • Shayne and Aurox
    • Fixed a rare issue that allowed Shayne and Aurox to gain permanent health regeneration with their level 7 Left Helix Augment, Alone Time
    • Fixed an issue that allowed Shayne and Aurox to use Tag Team through friendly base barriers.
    • Fixed an issue that allowed some projectiles to pass through Aurox.


Non-Player Characters

    • Fixed an issue where minions could become very difficult to kill after being affected by certain healing sources.


Gear

  • Character Legendary gear no longer uses randomized values.
  • Fixed an issue that prevented players from acquiring the “Medical Nano-Colony” Legendary gear.
  • Fixed an issue with the “Sentinel Reset Switch” Legendary gear.


Quality of Life

  • Added “Faction”, “Character Rank”, “Lore Challenge Completion” and “Unlock” sorting for Battleborn in the Command menu.
  • Fixed a “Player Initialization Failed” error when users first attempt to sign in.
  • Fixed a rare issue that prevented players from controlling their characters if they were modifying their key bindings when starting a boss encounter. (PC)
  • Fixed a rare issue that resulted in black flickering on the main menu. (XB1)
  • Fixed an issue where an incorrect skin would appear for the second split screen user in the post-match screen.


Match Making

  • Fixed an issue with matchmaking hosts that should reduce the number of connection failures. (XB1)
  • Various improvements have been made to reduce the number of matchmaking failures. (PS4)


Audio

  • Added unique sounds for attacking Immune and Overshielded
  • Fixed an issue that allowed critical hit sounds to play against shielded players.
  • Fixed an issue that occasionally prevented music from playing in Incursion.
  • Various audio mix changes.


Localization

  • Various localization bug fixes.
Battleplan 2 - May 19, 2016

Full Battleplan 2 here

  • Added Advanced Story Mode to allow players to publicly match in and tackle story missions on Advanced Difficulty
  • Fixed a bug that would allow Kleese to become invulnerable
  • Various performance fixes in the Story Mode missions The Void’s Edge, The Renegade, and The Heliophage
  • Continued adjustments to improve the quality of matchmaking
Battleplan 1 - May 12, 2016

Full Battleplan 1 here

  • Adjusted skill-based matchmaking ranges to speed up matchmaking times
  • Fixed a minor audio issue on the Meltdown map, Paradise
  • Changed all Faction loot packs to unlock at level 15
  • Reduced the Silver and Gold medal requirements for each medal in the story mission “The Archive” by 20%
  • Doubled the health of stationary defense objectives in story mode
  • Made performance improvements on the multiplayer maps Echelon and Coldsnap
  • Galilea
    • Reduced Galilea’s Great Sword damage by 18%
    • Reduced Shield Throw damage by 33%
  • Miko
    • Reduced the movement speed bonus of Miko’s level 7 Left Helix Augment, Fight or Flight, to 15% and its duration to 2s
    • Reduced the healing effect of Biosynthesis by 25%
  • ISIC
    • Reduced ISIC’s base health by 20%
    • Reduced Rotating Wards’ block strength by 50%
    • Reduced Watchful Wards’ bonus by 40%

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