Passive Flyboy Jumping again in the air allows Benedict to double-jump. Holding secondary attack while in the air causes Benedict to Glide for a limited time. Default Cooldown: 8s |
Skill 1 Hawkeye Fires a rocket that deals 141 damage and targets enemies for 3 seconds. Subsequent rockets home in on targeted enemies. Default Cooldown: 19s |
|||
Weapon UPR-SM23 Rocket Launcher Benedict's trademark Rocket Launcher deals heavy damage in a wide explosive radius. |
Skill 2 Liftoff Launches Benedict skyward for a strategic advantage or a hasty withdrawal from combat. Default Cooldown: 15s |
|||
Talent Aviant Exosuit Benedict's battle armor is heavily augmentable to support combat mobility and damage output. |
Ultimate Boomsday Launches a player-guided missile that deals 525 damage. Reactivating the skill in-flight triggers early detonation. Default Cooldown: 85s |
Advertisement
392
pages
Benedict/Abilities
< Benedict
Advertisement