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Passive
Flyboy

Jumping again in the air allows Benedict to double-jump. Holding secondary attack while in the air causes Benedict to Glide for a limited time.
Default Cooldown: 8s
Flyboy   Skill 1
Hawkeye

Fires a rocket that deals 141 damage and targets enemies for 3 seconds. Subsequent rockets home in on targeted enemies.
Default Cooldown: 19s
Hawkeye
Weapon
UPR-SM23 Rocket Launcher

Benedict's trademark Rocket Launcher deals heavy damage in a wide explosive radius.
UPR-SM23 Rocket Launcher Skill 2
Liftoff

Launches Benedict skyward for a strategic advantage or a hasty withdrawal from combat.
Default Cooldown: 15s
Liftoff
Talent
Aviant Exosuit

Benedict's battle armor is heavily augmentable to support combat mobility and damage output.
Aviant Exosuit Ultimate
Boomsday

Launches a player-guided missile that deals 525 damage. Reactivating the skill in-flight triggers early detonation.
Default Cooldown: 85s
Boomsday