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Sunspotter Level 1 Illumination
Enemies linked to a Sunspot take increased damage from other sources. This effect stacks across Sunspots. +10% Damage Solar Wind catches enemies on Fire, doing damage over time. 42 Damage Per Second for 3 Seconds
Blessing Of The Sun Level 2 Solar Burst
Sunspots transfer their health to nearby allies, healing friendly Battleborn over time. +47 Health Per Second Sunspots explode with a damaging area of effect when triggered by nearby enemies.
Ceremonial Sacrifice Level 3 Blood Drive
Ambra's Staff of Radiance can be used to transfer health to a targeted ally at the cost of her own life force. Health cost is +30% of healing done. Increases the amount of life stolen from enemies through Ambra's Staff of Radiance. +15% Life Steal
Radiant Gale Level 4 Spearing Wind
Enemies hit by Solar Wind are blown away, being repeatedly Knocked Back. Solar Wind deals more damage, the closer Ambra is to her target. Up to +100% damage
Cauterization Level 5 Flame Burst
Ambra gains increased speed when her Flame Shield is active. +30% Movement Speed Ambra’s Flame Shield explodes on expiry, damaging nearby enemies. +280 Damage
Agile Anomaly Level 6 Solar Storm
Sunspots can link to stealthed characters and have increased range. +50% Distance and Reveal Stealth Decreases Solar Wind’s cooldown time. - 20% Cooldown Time
Flame Staff Level 7 Radiant Spear
The extra damage that Ambra's Scorching Strikes does through the expenditure of Heat is gained as Health. Transforms Ambra's staff into a spear, capable of releasing all of its built up Heat in a singular, devestating impact.
Bask In The Light Level 8 Fan The Flames
Enemies are slowed when they break form a Sunspot's beam. +3 Second Slow Increases the health of Ambra's Sunspots. +50% Sunspot Health
Howling Wind Level 9 Sweltering Wind
Increases Solar Wind’s area of effect. +40% Area-of-Effect Radius Increases Solar Wind’s damage. +15% Damage
Impact Crater Level 10 Worlds End
On impact, Extinction Event stuns nearby enemies. +2 Seconds Stun Duration Extinction Event’s smoldering remains last longer. +3 Seconds Duration

Advanced HelixEdit

  • Additional Helix options that can be unlocked by leveling the respective character rank.
  • A third option added to a pre-defined Helix choice.
  • Maximum of 1 additional helix choice for each character Helix level
  • They first show up ingame after they are unlocked for the individual character.
  • 5 additional helix choices per character
  • Ingame selection via:
    • F (PC)
    • Y (Xbox Controller)
    • Triangle (PS4)
Character Rank 3 Level 2 Soothing Sunlight
Requires character rank 3 to unlock = 105 total XP Sunspots provide a burst of healing when picked up by allies based on the Sunspot's remaining health. Up to +167 Healing.
Character Rank 5 Level 7 Radiant Halberd
Requires character rank 5 to unlock = 250 total XP When Heated, Ambra's Staff of Radiance transforms into a halberd that fires condensed Heat in the form of explosive mini-novas.
Character Rank 7 Level 6 Solar Anomaly
Requires character rank 7 to unlock = 470 total XP Increases the number of simultaneous active Sunspots. +1 Sunspot.
Character Rank 9 Level 4 Ritual of Repulsion
Requires character rank 9 to unlock = 775 total XP Replaces Solar Wind's directed channel with two slams to the ground of Ambra's Staff. Enemies all around Ambra are pushed back with each slam.
Character Rank 12 Level 3 Stellar Ritual
Requires character rank 12 to unlock = 1455 total XP Ambra's Staff of Radiance can be used to fuel a Sunsport, strengthening and replentishing its health. +150 Sunspot Efficiency, +100 Health per Second.

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