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Ambra/Abilities

< Ambra

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Passive

Flame Shield

Flame Shield

When Ambra's health falls below 20%, she is protected by a Flame Shield for 4 seconds that provides 300 Overshield.
Default Cooldown: 30s

Skill 1

Sunspot

Sunspot

Summon a Sunspot that does 40 damage a second to nearby enemies and 60 healing to allies at the cost of its own health. Up to 2 Sunspots can be active at once.
Default Cooldown: 8s

Weapon

Staff of Radiance

Staff of Radiance

Ambra's Staff of Radiance drains health from a targeted enemy, returning 30% of the damage dealt to herself and generating Heat.

Skill 2

Solar Wind

Solar Wind

Channels a fiery wind that quickly builds Heat as it damages enemies in front of Ambra. Solar Wind does 80 damage per second for 3 seconds.
Default Cooldown: 18s

Talent

Scorching Strikes

Scorching Strikes

Ambra unleashes a series of melee strikes, spending Heat generated by her staff to do up to 100% extra damage per hit. Heat strikes lower the cooldown of Sunspot by 1 second.

Ultimate

Extinction Event

Extinction Event

Calls down a meteor at a targeted location, dealing 334 damage and leaving a scorching area of effect, dealing 20 damage over 5 seconds.
Default Cooldown: 60s

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